Player Sensor
The Player Sensor is a peripheral which allows a computer to detect players. It can be crafted with a Turtle to get an
Player Noticing Turtle.
Events
Event |
Parameter 1 |
Parameter 2 |
Description |
player |
"player" |
string playerName |
This event is called when a player right clicks upon the peripheral |
Functions
Function |
Returns |
Description |
getNearbyPlayers(number range) |
table players |
Returns nearby players in the form of a table, this table contains other tables with the keys "player" and "distance" |
getAllPlayers(boolean limitToCurrentWorld) |
table players |
Returns a list of all players currently on the server (or within the current world if set to) |