Motion Sending Pocket Computer
This computer sends events when a player does various actions
Events
| Event | Return Value | Description |
|---|---|---|
| worldChanged | number old_dimension, number new_dimension | Fired when the player switches between dimensions |
| locationChanged | number diff_x, number diff_y, number diff_z | Fired when the player's location changes. |
| rotationChanged | number yaw, number pitch | Fired when the player's rotation changes |
| blockHit | Fired when the player hits a block | |
| rightClick | Fired when the player right clicks a block |