Motion Sending Pocket Computer
This computer sends events when a player does various actions
Events
Event | Return Value | Description |
---|---|---|
worldChanged | number old_dimension, number new_dimension | Fired when the player switches between dimensions |
locationChanged | number diff_x, number diff_y, number diff_z | Fired when the player's location changes. |
rotationChanged | number yaw, number pitch | Fired when the player's rotation changes |
blockHit | Fired when the player hits a block | |
rightClick | Fired when the player right clicks a block |